Cantarella
The current head of Fisalia, Cantarella, the Bane.
A mysterious noblewoman, her beauty as captivating as it is perilous. She resides in a crown-like castle perched atop the mountain, where illusory dreams flow like streams, meticulously spun by her own hands.
Combo Tutorial
Use Jump when in Mirage to cast Mid-air Attack.

Casting Intro Skill, Resonance Skill, and Resonance Liberation recovers Trance. When Trance is not depleted, performing Heavy Attack sends Cantarella into an enhanced status.
In Cantarella's enhanced status, hitting the target with Basic Attack recovers Shiver. When Shiver reaches 3 points, the enhanced Resonance Skill becomes available.
Resonance Skill Flickering Reverie and Perception Drain send the target into Hazy Dream.
When Trance is not depleted, Cantarella can cast Heavy Attack Delusive Dive. This skill can also be cast in water.
Details
Basic Attack
Perform up to 3 consecutive attacks, dealing Havoc DMG.
Heavy Attack
Consume STA to attack the target, dealing Havoc DMG.
Heavy Attack - Delusive Dive
When Cantarella has Trance, Heavy Attack becomes Delusive Dive, dealing Havoc DMG to the target, and then Cantarella enters Mirage. While in Mirage, casting Delusive Dive does not activate Mirage again.
Can be cast in water.
Mid-air Attack
Consume STA to perform Plunging Attack, dealing Havoc DMG.
Dodge Counter
Press Normal Attack right after a successful Dodge to attack the target, dealing Havoc DMG.
Graceful Step
Attack the target, dealing Havoc DMG.
Flickering Reverie
When in Mirage, Resonance Skill becomes Flickering Reverie, which is considered an Echo Skill when being cast. Attack the target, dealing Havoc DMG, and send them into Hazy Dream.
Can be cast in mid-air.
Hazy Dream
Reduce the target's movement speed for 6.5s. When the target takes damage, Jolt is triggered once, removing Hazy Dream to deal Havoc DMG, considered Basic Attack DMG.
Attacks by other Resonators in the team will not Jolt a target influenced by Hazy Dream and will remove the Hazy Dream.
Coordinated Attacks and damage from Utilities will not Jolt a target.
Mirage
- Basic Attack becomes Basic Attack Phantom Sting. Perform up to 3 consecutive attacks, dealing Havoc DMG. Can be cast in mid-air. When cast mid-air, Basic Attack Phantom Sting consumes STA, and the combo does not reset when Cantarella is airborne.
- Hitting the target with Basic Attack Phantom Sting consumes 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- The third stage of Basic Attack Phantom Sting triggers 3 Coordinated Attacks, dealing Havoc DMG.
- Mid-air Attack becomes Abysmal Vortex. Press Jump to perform a Plunging Attack at the cost of STA, dealing Havoc DMG.
- Dodge Counter becomes Dodge Counter Shadowy Sweep. Attack the target, dealing Havoc DMG. Press Normal Attack right after casting the skill to cast Basic Attack Phantom Sting Stage 2.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, consume 1 point of Trance to obtain 1 point of Shiver and heal all nearby Resonators in the team.
- Mirage lasts for 8s.
- Mirage ends when Trance is depleted.
Forte Circuit - Perception Drain
If Cantarella has 3 points of Shiver when in Mirage, Resonance Skill becomes Perception Drain.
Consume all Shiver to attack the target, dealing Havoc DMG, considered Basic Attack DMG. Send the target into Hazy Dream and heal all Resonators in the team.
Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air.
Abyssal Rebirth
After casting Intro Skill, Cantarella enters Abyssal Rebirth, which lasts for 25s and can be activated once every 25s. In the duration, for up to 6 times, when Resonators in the team cast Echo Skill, Cantarella recovers 6 points of Concerto Energy. Echoes with the same name can only trigger this effect once.
When in water, Cantarella's swimming speed increases and STA cost decreases.
Trance
- Cantarella can hold up to 5 points of Trance.
- Casting Intro Skill recovers 1 point of Trance.
- Hitting a target with Basic Attack Stage 3 recovers 1 point of Trance.
- Casting Resonance Skill Graceful Step recovers 1 point of Trance.
- Casting Resonance Liberation Flowing Suffocation recovers 3 points of Trance.
- When in the water, recover 1 point of Trance every 5s.
Shiver
- Cantarella can hold up to 3 points of Shiver.
- Hitting the target with Basic Attack Phantom Sting recovers 1 point of Shiver.
- When Mid-air Attack Abysmal Vortex or Dodge Counter Shadowy Sweep hits a target, restore 1 point of Shiver.
Flowing Suffocation
Attack the target, dealing Havoc DMG (considered Basic Attack DMG). Grant Diffusion to all Resonators in the team. Casting this skill is also considered as casting Echo Skill.
Can be cast in mid-air close to the ground.
Diffusion
When the Resonator on the field deals damage to a target, summon Dreamweavers to perform Coordinated Attack, dealing Havoc DMG (considered as Basic Attack DMG).
- Within 3s after the Resonator deals damage, summon
- Up to
- This effect lasts for 30s or until reaching the maximum number of Dreamweavers.
Ripple
Attack the target, dealing Havoc DMG.
Press Normal Attack shortly after casting this skill to start the Basic Attack combo from Basic Attack Stage 3.
Tidal Surge
When in Mirage, Intro Skill becomes Tidal Surge, which triggers 3 coordinated attacks on hit, dealing Havoc DMG. Casting Tidal Surge resets the combo of Basic Attack Phantom Sting.
Gentle Tentacles
Outro Skill
Amplify the incoming Resonator's Havoc DMG by 20% and Resonance Skill DMG by 25% for 14s. Switching Resonators ends this effect.
Tune Break: Rectifier
Tune Break
When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.
"Cure"
Inherent Skill
Increase Healing Bonus by 20%.
"Poison"
Inherent Skill
Casting Echo Skill gives 6% Havoc DMG Bonus for 10s, stacking up to 2 times.
Crit. Rate+
Stat Bonus
Crit. Rate increased by 1.20%.
Crit. Rate+
Stat Bonus
Crit. Rate increased by 2.80%.
ATK+
Stat Bonus
ATK increased by 1.80%.
ATK+
Stat Bonus
ATK increased by 4.20%.
Crit. Rate+
Stat Bonus
Crit. Rate increased by 1.20%.
Crit. Rate+
Stat Bonus
Crit. Rate increased by 2.80%.
ATK+
Stat Bonus
ATK increased by 1.80%.
ATK+
Stat Bonus
ATK increased by 4.20%.



